Christopher Kossa

2 Grace Avenue Clifton, NJ 07011-2302
Home (973) 365-0961
Cell (973) 931-3693
abattoir@optonline.net
http://www.abattoir-software.com


Computer Skills and Applications Programming: ActionScript 3, Flex, C/C++,C#, MySQL, Java SE & ME, Python, TorqueScript, UnrealScript
Development Software: Eclipse/FlashBuilder, Microsoft Visual Studio, Apple XCode, SVN, CVS, and Perforce
Video Editing: Adobe Premiere, AfterFX as well as Apple iMovie, iDVD, and Final Cut Pro
Graphic Design: Quark XPress, Adobe Creative Suite
Productivity Software: Microsoft Office, Oracle OpenOffice, and FileMaker’s FileMaker Pro Advanced
3D Modeling: Knowledge with various programs, like Maya, Cinema4D, Lightwave, SoftImage, 3DStudioMax

Work Experience Kenyon Hoag Associates
“Web Developer”
Upper Saddle River, NJ
January 2009 - Present
    • Programmed Flash game that would be loaded by company's Flash website
  • Created Flash animations as well as Flex tools for client web sites
  • Design new and modified existing clients website based around their corporate identities

  Bloomfield College
“Adjunct Professor”
Bloomfield, NJ
January 2009 - Present
    • Instructor for class designed to help student learn about software and practices used in the games industry
  • Taught class about using ActionScript 3 for Flex, Flash and AIR  for web and game development

  Abattoir Software LLC
“Owner/Programmer”
Clifton, NJ
July 2008 - Present
    • Contract programming, working remotely to assist other companies on game projects
  • Modification of Flash GUIs to allow communication with other SWFs through Flex Builder
  • Developed Flex projects which communicated with MySQL databases

  THQ / Kaos Studios
“Programmer”
New York City, NY
October 2006 - April 2008
  Frontlines: Fuel of War (Xbox360, PC)
  • Maintained and developed daily builder of PC and Xbox 360 compiles of game
  • Wrote Python scripts and C# tools to assist with installation and build processes
  • Modified Unreal 3 Engine, adding Kismet to help with Bink video play back
  • Incorporated changes from different Unreal QA builds into older code base

  PMWorkshop Inc.
“Designer”
Glen Rock, NJ
June 2004 - January 2007
    • Reorganized and updated database of jobs, purchase orders and invoicing
  • Created web sites for clients based around their corporate identities
  • Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer
  • Incorporated changes from different Unreal QA builds into older code base

  DPM Mellon
“Systems Analyst”
Somerset, NJ
December 2004 - August 2005
    • Redesigned reports for other systems analyst to assist them in better tracking of possible problems
  • Created utility via Microsoft Foxpro to help process trades in a more efficient, user-friendly manner

  Hyperion Entertainment VOF
“Beta Tester / Developer”
Belgium
February 2003 - Present
    • Worked and communicated with others via the internet to developer software
  • Wrote C source code for the user-interface of preference programs
  • Beta tested various components of Amiga operating system

  Pearson Education
“Production Assistant to Design and Media”
Upper Saddle River, NJ
May 2001 - June 2003
    • Developed and maintained a catalog of archived work for both media and design departments
  • Designed and prepared supplement book covers, CD/DVD silk screens and packaging for printer

Education and Achievements Member of the International Game Developer’s Association (IGDA) since 2006
Gave presentations to the New Jersey Chapter of the IGDA
Received an IGDA Game Developer’s Conference 2007 Scholarship

  Bloomfield College
Degree: BA in Game Development - Programming
Bloomfield, NJ
Fall 2005 - Spring 2007
    • Graduated Summa Cum Laude with GPA of 3.894
  • Dean’s List - Fall 2005 - Spring 2007
  • Developed a playable demo of a 3D, multi-player game with Torque Game Engine in three months for Capstone Project

  Art Institute Online
Major: Video Game Art & Design
Pittsburgh, PA
Summer 2004 - Winter 2004


  William Paterson University
Major: Fine Art / Graphic Design
Wayne, NJ
Fall 2003 - Spring 2004


  Bergen Community College
Degree: AAS in Commercial Graphics / Computer Animation
Paramus, NJ
Fall 1998 - Spring 2000
    • Curricular Award of Excellence in Computer Animation 2000.
  • Entered two shorts into the ASIFA East animation festivals.

References ...available upon request...


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