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Clickable MapFlex(No live link available) An example of a Flash/Flex based project that allows the production editor to update articles by modifying a XML files. |
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Product FinderFlexI created a Flex piece that was designed to help the customer choose which type of machinery they needed. It used similar options that the customer had in their printed catalog. Based upon which selections you make in the left hand column, it will ghost out products that will not suit your needs. The information to handle all this is stored as an XML file. |
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Emilie JerardFlex/Flash/MySQL Database(No live link available)For this site, a content management system was created in Flex to help the client upload and organize news, press releases and images for the online store. The site then uses all the data from a MySQL database to populate all the images of what items are available. |
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Interferon ForceVideo Editing/Flash and HTML WebsiteI took over working on the site. I had to recreate the intro from a video file into Flash. I also had to work with the supplied art, and make the HTML layouts and Flash animations for the site. |
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Bioreactor Defender game & Kenyon Hoag SiteFlash Website and Flash Game(Link to game available) I programmed the game, which is a separate Flash file that run in the background of the Flash site, which I also made. All the top scores are stored in a MySQL database. The Flash also grab's the company's Twitter information and displays it. |
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Interferon SourceHTML/CSS WebsiteHere is the framework of a site that was designed around a shopping cart system developed by another party. Working with-in their guidelines, the site was designed and coded to allow their developers the ability to easily intergrate the design into their code for dynamic page genertation. Also, some of the Flash elements were also recreated in Javascript, allowing both standard browsers and iPhone/cell phone browser to experience the site. A forum is also set up and styled to match the design of the website. |
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Frontlines: Fuel Of WarC#, C++, Python, and Unreal ScriptBesides working in Python with the continuos builder, working on shaders for video playback in in the game, and the installer, while at KAOS Studios I got to write the Autorun interface. It was created with C# and was locaizable for the dozen of languages that the game was released in. Also, written in C# was an crash reporter that would FTP crash logs for beta testing. |






